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The Bright Awards is a celebration of secondary school students across Aotearoa in Years 11—13 who are bringing their creative craft to life.

Schedule

Call for entries

20 July — 15 Sept 2017

Assessment

18 Sept — 1 Oct 2017

Awards announced

2 October 2017

Categories

A
Graphic Design

Evaluation Criteria

About this category

In this category, we’ll be looking for pieces that represent you as a graphic designer. This could be traditional or digital art and can span anything from works that create a visual identity for a person or organisation (such as logos, typefaces, letterhead or posters); magazine covers or layouts; product packaging and design; designs specifically for t-shirts or apparel; or illustrations.  

Concept

We’re looking for work that is all your own – that is, work that is based off of original thoughts, concepts and ideas that you have created yourself.  Our judge will be looking at both the aesthetics of your design ideas (what it looks like visually) and the user friendliness and functionality of your concept. 

Entry Requirements

Images

We are looking for between 3 — 10 images that represent your breadth of work as a graphic designer. Ideally, we'd like your images to be in JPEG or PNG format in RGB colour mode.

Video

The easiest way to submit a video for this category is to upload it to a video-sharing website such as Vimeo or YouTube. If you want to make your video private, you'll also need to send us to password to view your video too! 

 
B
Web and Interactive

Evaluation Criteria

About this category

In this category, we’ll be looking for pieces that represent you as a web or interactive designer. Entries for this category could span anything from functional websites to interactive installations or UX projects … or even just concepts for any of the above!

Concept

We’re looking for original thoughts, concepts and ideas that you have created by yourself. Our judge will be looking at both the aesthetics of your design ideas (what it looks like visually) and the user friendliness and functionality of your project.

Entry Requirements

Video

The easiest way to submit a video for this category is to upload it to a video-sharing website such as Vimeo or YouTube. If you want to make your video private, you'll also need to send us to password to view your video too!

URLs

If you have created a website to display your interactive projects on, you can send us a link to your page — just make sure it's live so we can see it!

 
C
Photography

Evaluation Criteria

About this category

In the Photography category, we’re looking for images  that showcase your photography skills. Your photographs could be of anything: architecture, landscape & nature, portrait, still-life, street photography ... you name it, we'll accept it!

Concept

We’ll be judging your work based on your creativity, the composition of the shot, and the story or narrative behind them.

Entry Requirements

Images

In this category, we are looking for three images. The smallest image size that we recommend you submit would be 1MB and the largest size 5MB. Ideally, we'd like your images to be in JPEG or PNG format in RGB colour mode.

 
D
Animation

About this category

Concept

A submission in the Animation category could be anything from a concept for a 2D or 3D character right through to an animated short film. We’re looking for work that is based off concepts and ideas that you have created by yourself (so no replications or fan art entries, please). We’ll also be judging this category based on the potential story behind the creative output, originality, and the technical execution of the animation.

Entry Requirements

Images

We are looking for between 3 — 10 images that represent your breadth of work as an animator. Ideally, we'd like your images to be presented as JPEG files or as a multi-page PDF (where each image or concept is presented on a different page) in RGB colour mode.

Videos

The easiest way to submit a video for this category is to upload it to a video-sharing website such as Vimeo or YouTube. If you want to make your video private, you'll also need to send us to password to view your video too! 

Alternatively, if you want to send us the original file, you will need to compress the video and submit it as FULL HD (1080p) or HD (720p).

 
E
Games

About this category

The Games category is open to everyone from 2D or 3D artists who have devised a concept for a game to those who have created their own playable demo.

We’re looking for work that is all your own — that is, work that is based off of original thoughts, concepts and ideas that you have created yourself. Our judge will be looking at both the aesthetics of your design ideas (what it looks like visually) and the user friendliness and functionality of your concept. 

Entry Requirements

Images

We are looking for between 3 — 10 images that represent your breadth of work as a game designer. Ideally, we'd like your images to be presented as JPEG files or as a multi-page PDF (where each image or concept is presented on a different page) in RGB colour mode. 

Videos

The easiest way to submit a video for this category is to upload it to a video-sharing website such as Vimeo or Youtube. If you want to make your video private, you'll also need to send us to password to view your video too! 

 

Judges

Jim Murray

Jim Murray

Jim Murray originally trained in England, and received a Diploma of Graphic Design from Harlow College and a degree in 3D Design from De Montfort University. He has since had more than fifteen years' experience in the field of media design. Six of those years were spent at Interbrand, which is one of the world's leading brand consultancies. Jim now works at Media Design School as the Programme Leader for the Bachelor of Media Design.

Don

Don Chooi

Don has a Bachelor of Graphic Design from AUT. His career began at boutique design firm Grafikos — run by the late David Bartlett — where he immediately plugged into the many design disciplines and mediums involving print and multimedia. After a couple of years, Don moved to Electric Art as a senior designer where he became more involved with studio management, art and creative directing. After nearly 13 years in the role, Don joined Media Design School as its Course Leader in the Graphic Design department. Though having worked in various mediums — ranging from photography, advertising, web and print design — his passion for illustration remains.

Rafael Bonatto

Rafael Bonatto

Originally from Brazil, Rafael studied design and computer graphics in Rome at the European Institute of Design and has worked at production studios around the world including, most recently, Digipost in New Zealand. He is highly skilled in all aspects related to 3D animation, design and video production and has worked on projects for TV, cinema, websites and advertising. Rafael has a passion for photography, particularly in the areas of photojournalism, lifestyle, dancing and fashion. In his spare time he enjoys extreme sports like surfing, skating, snowboarding, technical diving and climbing. Rafael speaks three languages: English, Italian and Portuguese.

Gustav Seymore

Gustav Seymore

Gustav Seymore is a creative director, game designer and producer and has been making games professionally for over 12 years. He moved to New Zealand to take up a production role at Gameloft Auckland where he became principal producer for the studio overseeing all producers and development teams, developing production processes and best practices for the studio. During his four years at the studio he was the producer on many hit titles that reached 100's of millions of players.

Outsmart Games hired Gustav in 2015 as their Head of Production and Design to help develop a mobile RPG that was published by DeNA and then later a new version as a premium title on Steam. He then joined Climax Studios in Auckland, a satellite studio to the well known UK company, as senior designer and producer where he produced some AR and VR titles for well known IP's.

Gustav also founded his own studio, Lost Goblin in 2014 releasing a small mobile game for ios and android and then going on to have the most successful video game Kickstarter in New Zealand with his PC game, Goblins of Elderstone, which has won several local awards and is still in active development. 

Tammie

Tammie Leong

Tammie brings substantial industry experience to Media Design School through her time as a CG artist working in an automobile team at Malaysia's Codemasters Studio. In addition she has lectured 3D and Advanced 3D Character Modelling at the One Academy in Malaysia and has a number of TVC credits to her name.

Simon

Simon Nicholls

Designer, Artist and educator. Simon's main areas of practice are Interactive Media and Graphic Design. He has exhibited locally in NZ, with an emphasis on collaborative research projects to create wide-ranging interactive exhibition, web and publication work. As a Lecturer at Media Design School his role includes teaching, design practice and connecting with a community of creatives.

Brought to you by Media Design School, New Zealand’s most awarded digital design tertiary institute, the Bright Awards celebrate secondary school students across Aotearoa in Years 11—13 who are bringing their creative craft to life.

The Bright Awards recognise New Zealand’s up-and-coming emerging creative talents. Each winner will be awarded two major cash prizes: one for themselves and one for their school. Need another reason to enter? Your school could be in the running to win the Bright School of the Year Award, demonstrating the school’s ability to produce talented students in the fields of digital and traditional design. 

Visit mediadesignschool.com